So after lots of pain and an eventual blood sacrifice....it's finally rendering somewhat nicely! I found a setting in the particles that somehow had gotten set to render as a shader, and I tried switching it to solids and it seemed to do the trick. Now, using a separate texture or colorband for the hair proved to be a complete...failure. It's supposed to work, but all it did for me was waste many hours worth of tinkering.
I threw out the old textures and am painting them all in photoshop myself. I like it loads better.
Here is a sample! The lips and near the eyes are a touch wonky...must have accidentally drawn on that part. I shortened the hair a good deal, nead to style a little more too.
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