It's the first day back with blender! Here is my image for the day, where we were just exploring the interface and basic modeling techniques. I started with a cylinder, and used subsurfacing and extrusions to make the water bottle shape. The texture of the bottle was made using a voronoi texture over a slightly mirrored and fresneled light blue surface. The cap of the bottle uses a very slight voronoi, no fresnel transparency, and a black surface.
I feel like I should have picked a more difficult object, but my little duck store water bottle was the closest object to me at the time and I just wanted to get going. Here's the blender view:
And now one more, extreme close-up view!
Monday, September 29, 2008
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